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Synopsis |
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Documentation |
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worldPlayer :: World -> Object |
Get the player object from the world.
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worldPlayerRoom :: World -> Object |
Determine what room the player is in and get that object from the world.
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worldPlayerLocation :: World -> RoomId |
Return the RoomId of the room that the player is currently in.
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getObject :: (Object -> Bool) -> World -> Object |
Use a predicate to get some object from the world.
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modifyObject |
:: (Object -> Bool) | A predicate determining which objects to modify.
| -> (Object -> Object) | The modification function.
| -> World | | -> World | | Modify some objects in the world.
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Produced by Haddock version 0.7 |